Back to Home

Case Study · Zupee · AI + Design

Ludo Gold Rush icon

Ludo Gold Rush

Hybrid Casual F2P Game

Ludo + Slots + KingdomAI-Led ProductionF2P Ecosystem
Ludo Gold Rush hero art

Play. Raid. Spin. Conquer.

Zupee's Ludo Gold Rush combined Ludo gameplay with a kingdom-building and slots-style meta layer to drive engagement, rewards, and repeat play.

Through iterative improvements across FTUE, game economy, progression, and visual polish, the game scaled to 8,030 installs, achieving 19.7% D1 retention, 70% first Ludo played, and 18.6% first kingdom built. A layered progression loop blending strategy, rewards, and kingdom-building into one addictive F2P experience.

Challenge

  • Turn a familiar board-game mechanic into a scalable F2P loop with enough progression to create daily habit
  • Reduce friction in the first 2–3 minutes: onboarding, first Ludo, first prop build, first kingdom build
  • Create a production pipeline that could ship high-quality kingdoms, props, and visuals quickly with a small team

Product Solution

  • Core loop: Play Ludo → earn coins & spins → build and protect kingdom → spin to attack/raid → repeat
  • FTUE simplified so players understood value visually, not through heavy text
  • Game economy tuned via config-driven rewards, nudges, and balance changes

AI-Powered Production Pipeline

Layer — Game Art Tool

  • Model, reference & pose control
  • Fast iteration across style & composition
  • Upscale, re-forge, and edit in one workflow

Outcome: kingdom TAT reduced from 5 to ~2 days

Style-Consistent Ideation Tool

  • Maintained visual consistency across kingdoms & props
  • Generated fresh concepts, same design language
  • Accelerated ideation for repeated kingdom builds

Outcome: faster, more coherent game world

Ludo Gold Rush screen

AI let a small team sustain high visual quality across kingdoms, props, and marketing-ready assets — while still enabling rapid experimentation.

Retention Hooks & Meta Layer

Daily Quest

A daily quest layer created a clear reason to return, with rewards tied to streaks and weekly progress — turning short sessions into a repeat habit.

Ludo with Powers

Tactical powers made the core game more dynamic and skill-driven, adding surprise moments beyond pure dice luck.

Weekly Leaderboards

Social competition gave players a fresh reason to push harder each week, creating urgency and status.

XP Progression

Made advancement visible across kingdoms, missions, and unlocks — a stronger sense of mastery and long-term growth.

Bubbles Bounty

A limited-time event layer with bursty rewards and a strong visual identity — added novelty and reactivated players mid-week.

Design & Growth Learnings

  • Players respond better to visual cues and forced flows than to heavy text in FTUE
  • Acquisition quality matters: Facebook drove stronger sign-up and first-Ludo-play performance than Google in India
  • The board-game loop works best when the meta layer is simple, legible, and rewarding immediately
  • Speed matters: rapid configs, shorter loops, and visual polish improved the product's ability to convert curiosity into repeat play

Impact Snapshot

8KInstalls
19.7%D1 Retention
8.4%D3 Retention
9 minAvg Session
19 minTime / Active User
2Sessions / DAU
19%First Ludo + Kingdom

The evolution wasn't just in features — it was in transforming a familiar board game into a scalable, emotionally rewarding F2P ecosystem.

Thank you for viewing